Showing posts with label reference. Show all posts
Showing posts with label reference. Show all posts

25/03/2011

Extra reference material

Before creating the environment I've decided to collect some extra reference material.









10/03/2011

Jeep Reference Images

I have decided to go with the WW2 Willys Jeep scene. I have gathered reference images of the jeep I will be creating. The jeep will be the main asset of the diorama. I will also include a broken building, some rubble as well.

This is the jeep blueprint I acquired from the-blueprints.com

04/03/2011

Diorama Ideas


Here are some of the ideas I am thinking of using for my diorama along with the asset to be used. I have managed to gather some reference material of actual dioramas that people have created.


WW2 Jeep (main asset) in village with broken building



I really like the idea of this scene. Modelling the Jeep with part of a crumbling building. I believe I can create a real nice looking WW2 feel.


 Car (main asset) at an American 50's petrol station

With this diorama, I like the idea of creating an old 1950's car. Also the artwork & design on the gas pumps and mayabe adding an old advertisement board as well, would make a nice challenge.


Junkyard with abandoned shack and car (main asset)
 
With this idea, I could work with creating a messy, grungey looking environment. I could focus on the rust and dirt on the abandoned car. Making it look wrecked.  

 
 
 

10/02/2011

Asset Reference

Here are some of the reference photographs I took to help with modelling and texturing my asset.
I went out and took some more photographs which I may possibly use as texture for my asset. These may well be useful when texturing the inside of the box.
More reference material for when modelling and texturing the inside of the box.

Because I don't know what inside the power box is like, I'm using references of smaller scale boxes instead. My models will be based on these hopefully.